Technician
Produce the power behind daily life on Mars.
Technicians make the number one resource essential for life on Mars — Power. Everyone relies on these electrical experts to ensure the continuous flow of energy to every corner of the colony.
Relevant Item Types:
Solar Panel Array
Fission Reactor
Megapower Reactor
Strategic Resource Production:
Power
Appeals to: Players who are interested in a more passive playstyle. Players who enjoy being the provider of a fundamental resource on which most other roles will rely.
Progression Requirements
Rank | Efficiency | Power |
---|---|---|
1 | 50% for 1 day | 600 |
2 | 60% for 2 extra days | 2,400 |
3 | 65% for 3 extra days | 6,000 |
4 | 70% for 4 extra days | 12,000 |
5 | 75% for 5 extra days | 24,000 |
6 | 80% for 6 extra days | 48,000 |
7 | 85% for 7 extra days | 84,000 |
8 | 86% for 8 extra days | 132,000 |
9 | 87% for 9 extra days | 216,000 |
10 | 88% for 10 extra days | 348,000 |
11 | 89% for 11 extra days | 552,000 |
12 | 90% for 12 extra days | 840,000 |
13 | 91% for 13 extra days | 1,320,000 |
14 | 92% for 14 extra days | 1,920,000 |
15 | 93% for 15 extra days | 2,880,000 |
16 | 94% for 16 extra days | 4,200,000 |
17 | 95% for 17 extra days | 6,120,000 |
18 | 96% for 18 extra days | 8,880,000 |
19 | 97% for 19 extra days | 13,200,000 |
20 | 98% for 20 extra days | 18,000,000 |
Progression Rewards
Cumulative Production Increase Reward
POWER outputs are % higher for Solar Panel Array, Fission Reactor, and Megapower Reactor.
Cumulative Input Reduction Reward
None, because power producing items don’t have inputs.
Cumulative Resistance Increase Reward
Solar Panel Array, Fission Reactor, and Megapower Reactor have % increase in resistance.
Cumulative Repair Reduction Reward
Solar Panel Array, Fission Reactor, and Megapower Reactor cards % reduction in repair and reactivation cost.
RANK | NFT REWARD | CUMULATIVE PRODUCTION INCREASE | CUMULATIVE CONSUMPTION REDUCTION | CUMULATIVE RESISTANCE INCREASE | CUMULATIVE REPAIR COST REDUCTION | SPECIALS |
1 | Standard | 1% |
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2 |
| 2% |
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3 |
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| 1% |
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4 |
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| 1% |
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5 | Shadow | 3% |
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6 |
| 4% |
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7 |
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| 2% |
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8 |
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| 2% |
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9 | Steel | 5% |
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| The “Relevant Item Types” for this Specialty have +2 Martia Multiplier. |
10 |
| 6% |
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11 |
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| 3% |
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12 |
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| 3% |
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13 | Gold | 7% |
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| The “Relevant Item Types” for this Specialty have +4 Martia Multiplier. |
14 |
| 8% |
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15 |
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| 4% |
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16 |
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| 4% |
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17 | Dark Matter | 10% |
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| The “Relevant Item Types” for this Specialty have +6 Martia Multiplier.. |
18 |
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| 5% |
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19 |
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| 5% |
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20 | Solar Flare | 20% |
| 10% | 10% |
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