# Technician

<figure><img src="https://4239662568-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FoP48S3Prvop0e9jwlZ7C%2Fuploads%2Fas2MpzyCx3xeQTwxfzVZ%2F65a58de28bc274ae0cacdbfc_technician.png?alt=media&#x26;token=8d9c6ab5-f502-4107-8e5d-78d792e03db9" alt=""><figcaption></figcaption></figure>

Technicians make the number one resource essential for life on Mars — Power. Everyone relies on these electrical experts to ensure the continuous flow of energy to every corner of the colony.

### **Relevant Item Types:**

1. Solar Panel Array
2. Fission Reactor
3. Megapower Reactor

### **Strategic Resource Production:**

1. Power

**Appeals to:** Players who are interested in a more passive playstyle. Players who enjoy being the provider of a fundamental resource on which most other roles will rely.

### Progression Requirements

<table><thead><tr><th width="109">Rank</th><th>Efficiency</th><th>Power</th></tr></thead><tbody><tr><td>1</td><td>50% for 1 day</td><td>600</td></tr><tr><td>2</td><td>60% for 2 extra days</td><td>2,400</td></tr><tr><td>3</td><td>65% for 3 extra days</td><td>6,000</td></tr><tr><td>4</td><td>70% for 4 extra days</td><td>12,000</td></tr><tr><td>5</td><td>75% for 5 extra days</td><td>24,000</td></tr><tr><td>6</td><td>80% for 6 extra days</td><td>48,000</td></tr><tr><td>7</td><td>85% for 7 extra days</td><td>84,000</td></tr><tr><td>8</td><td>86% for 8 extra days</td><td>132,000</td></tr><tr><td>9</td><td>87% for 9 extra days</td><td>216,000</td></tr><tr><td>10</td><td>88% for 10 extra days</td><td>348,000</td></tr><tr><td>11</td><td>89% for 11 extra days</td><td>552,000</td></tr><tr><td>12</td><td>90% for 12 extra days</td><td>840,000</td></tr><tr><td>13</td><td>91% for 13 extra days</td><td>1,320,000</td></tr><tr><td>14</td><td>92% for 14 extra days</td><td>1,920,000</td></tr><tr><td>15</td><td>93% for 15 extra days</td><td>2,880,000</td></tr><tr><td>16</td><td>94% for 16 extra days</td><td>4,200,000</td></tr><tr><td>17</td><td>95% for 17 extra days</td><td>6,120,000</td></tr><tr><td>18</td><td>96% for 18 extra days</td><td>8,880,000</td></tr><tr><td>19</td><td>97% for 19 extra days</td><td>13,200,000</td></tr><tr><td>20</td><td>98% for 20 extra days</td><td>18,000,000</td></tr></tbody></table>

### Progression Rewards

#### **Cumulative Production Increase Reward**

POWER outputs are % higher for Solar Panel Array, Fission Reactor, and Megapower Reactor.

#### **Cumulative Input Reduction Reward**

None, because power producing items don’t have inputs.

#### **Cumulative Resistance Increase Reward**

Solar Panel Array, Fission Reactor, and Megapower Reactor have % increase in resistance.

#### **Cumulative Repair Reduction Reward**

Solar Panel Array, Fission Reactor, and Megapower Reactor cards % reduction in repair and reactivation cost.

<table data-header-hidden data-full-width="true"><thead><tr><th width="99"></th><th></th><th></th><th></th><th></th><th></th><th></th></tr></thead><tbody><tr><td><strong>RANK</strong></td><td><strong>NFT REWARD</strong></td><td><strong>CUMULATIVE PRODUCTION INCREASE</strong></td><td><strong>CUMULATIVE CONSUMPTION REDUCTION</strong></td><td><strong>CUMULATIVE RESISTANCE INCREASE</strong></td><td><strong>CUMULATIVE REPAIR COST REDUCTION</strong></td><td><strong>SPECIALS</strong></td></tr><tr><td>1</td><td>Standard</td><td>1%</td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>2</td><td> </td><td>2%</td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>3</td><td> </td><td> </td><td> </td><td>1%</td><td> </td><td> </td></tr><tr><td>4</td><td> </td><td> </td><td> </td><td> </td><td>1%</td><td> </td></tr><tr><td>5</td><td>Shadow</td><td>3%</td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>6</td><td> </td><td>4%</td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>7</td><td> </td><td> </td><td> </td><td>2%</td><td> </td><td> </td></tr><tr><td>8</td><td> </td><td> </td><td> </td><td> </td><td>2%</td><td> </td></tr><tr><td>9</td><td>Steel</td><td>5%</td><td> </td><td> </td><td> </td><td>The “Relevant Item Types” for this Specialty have +2 Martia Multiplier.</td></tr><tr><td>10</td><td> </td><td>6%</td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>11</td><td> </td><td> </td><td> </td><td>3%</td><td> </td><td> </td></tr><tr><td>12</td><td> </td><td> </td><td> </td><td> </td><td>3%</td><td> </td></tr><tr><td>13</td><td>Gold</td><td>7%</td><td> </td><td> </td><td> </td><td>The “Relevant Item Types” for this Specialty have +4 Martia Multiplier.</td></tr><tr><td>14</td><td> </td><td>8%</td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>15</td><td> </td><td> </td><td> </td><td>4%</td><td> </td><td> </td></tr><tr><td>16</td><td> </td><td> </td><td> </td><td> </td><td>4%</td><td> </td></tr><tr><td>17</td><td>Dark Matter</td><td>10%</td><td> </td><td> </td><td> </td><td>The “Relevant Item Types” for this Specialty have +6 Martia Multiplier..</td></tr><tr><td>18</td><td> </td><td> </td><td> </td><td>5%</td><td> </td><td> </td></tr><tr><td>19</td><td> </td><td> </td><td> </td><td> </td><td>5%</td><td> </td></tr><tr><td>20</td><td>Solar Flare</td><td>20%</td><td> </td><td>10%</td><td>10%</td><td> </td></tr></tbody></table>
